Slay The Spire guide: tips for topping the tower (2024)

Slay The Spire guide: tips for topping the tower (1)

If you're reading this Slay the Spire guide, you no doubt know that Mega Crit Games' roguelike card battler is absorbing, addictive and annoying in equal measure. Although easy to learn, it's deceptively deep and difficult to win. The random elements can make it seem like a crapshoot. Most runs are beatable, though, if you make the right choices. Here's a primer on the wisest picks.

Think on your feet

Slay The Spire guide: tips for topping the tower (2)

One of the best yet most frustrating things about Slay the Spire is that there's no guaranteed strategy for success. Each run offers different cards, potions and encounters, so you must work with what you're given. Early on, watch for cards or relics that you can start to build a strategy around, and adapt accordingly. Until your build begins to take shape, avoid cards that only deliver value as part of a combo: Body Slam, for example. However, the game also discourages too much specialisation. Almost every build has a monster tailored to find its weak spot.

Read the map

Slay The Spire guide: tips for topping the tower (3)

The first three levels of the game have the weakest monsters. It's a good idea to fight these opening encounters to build up your gold and card options. After that, things change. Higher up, look for paths that avoid standard monsters as the rewards aren't worth the risk. Pick question marks and campfires instead. Miniboss fights can be hard, but they net you a relic which is often a worthwhile payoff. On acts two and three, scroll up and check the icon at the top of the map, as it indicates which boss lies in wait. These fights are hard and demand specific strategies, so start tailoring your card and shop choices to prepare for them.

Don't get greedy

Slay The Spire guide: tips for topping the tower (4)

Every time you get offered something, there's a "skip" option. It's there for a reason: you want to maintain a small deck. Adding in every half-decent card you see will make your deck bloated, so it's less likely you'll draw key combos. Ditching the weak Strike and Defend cards you start with is therefore very useful. Unless you're running a lot of card draw effects, aim for the smallest deck you can, ideally under 15 cards, full of mutually supporting effects. Once it's working, skip even rare or powerful cards if they don't benefit your build.

It's less common that you won't want a relic, but if the effect will hurt your play style, leave it behind. Some boss relics, such as the Snecko Eye and the Runic Dome, have downsides that make them rarely worthwhile. If your potion slots are full, and you're offered a better option, you can discard one to grab the new elixir.

Nothing is free

Most choices have a downside. Zero energy cards might seem an automatic boon, but they still clog up your deck, making it harder to draw more critical cards. The only exception is if the effect also draws a new card, or your deck already has a lot of card draw. At bonfires, it's usually best to upgrade a card unless you're under half health or about to face the boss. However, some card upgrades barely improve on the original. If you run out of worthwhile upgrades, it's okay to rest unless your health is very high.

Watch the whale

Slay The Spire guide: tips for topping the tower (5)

If you reach the act one boss, which you will on most runs, the next attempt starts with a choice of bonuses offered by a talking whale. All except the first have an associated degree of increasing risk and reward associated. Never take that first choice: the benefits are too meagre. Same for the last choice as it's always too risky: starting relics are very powerful. Judge the positives and negatives of the middle two options and select accordingly. The best bonuses are those that net you a relic, or remove cards from your deck.

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Shop wisely

Slay The Spire guide: tips for topping the tower (6)

Gold is in short supply, so you spend it with care. You should only buy cards if they're critical to the deck you're trying to create. Instead, save up for relics. Those that give a boost to strength or dexterity are particularly good value for money. Most of the time the relics on offer won't be worthwhile, in which case use the card removal service. Ditch curses first, then your starting Strike and Defend cards. Potions are never worth it: you'll find plenty for free.

Learn the encounters

Slay The Spire guide: tips for topping the tower (7)

All the creatures in the game have particular attack patterns. You'll get a lot further in your runs once you can learn to anticipate their actions and plan ahead. This is very important for monsters like Slimes and Byrds whose actions you can interrupt, earning you a respite from a planned attack. It's also critical for those like the Gremlin Wizard that cycle up to powerful attacks, so you can try to kill them before they get off a big blow. It's especially useful to learn the patterns of miniboss fights. Once you can navigate them in relative safety, they earn you a powerful relic as a reward. You can also learn the question mark encounters, whose choices will play out the same each time. Some selections are much better than others.

Plan your turn

It's tempting to get stuck in and kill stuff, but it's better to consider your options first. Maximise the effects you're planning to use: apply Vulnerable before any other attack cards, for example. As a rule, your priority is to avoid damage, since that will end your run, especially if you're confident you can deal with the encounter. But there are often better ways to do this than accumulating Block. If you can kill or stun an attacking monster, for instance, you won't take its damage. Applying the Weak status likewise reduces incoming pain. If you've got card draw, remember to check what's in your draw pile in case you pull an important card but don't have the energy to play it. Consider all the variables in the situation and how they might work together, and do your best to balance offence and defence.

Matt Thrower

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Slay The Spire guide: tips for topping the tower (2024)

FAQs

Slay The Spire guide: tips for topping the tower? ›

When focusing on the main objectives, Slay the Spire is about 12 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 191 Hours to obtain 100% completion.

How long does it take to 100% Slay the Spire? ›

When focusing on the main objectives, Slay the Spire is about 12 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 191 Hours to obtain 100% completion.

What are the odds of getting a potion in Slay the Spire? ›

Obtaining Potions

The default chance of a potion dropping is 40% and resets at the start of each Act. If a potion drops, the chance decreases by 10%. If a potion doesn't drop, the chance increases by 10%.

How many cards should I keep in Slay the Spire? ›

Players draw a default hand of 5 cards, and have 3 Energy to play each turn. Each card has an energy cost. At the end of each turn, the remaining cards in the player's hand are discarded. Then the enemies have their turn.

Should I take the Golden Idol Slay the Spire? ›

Golden Idol is used for Events in future Acts. It's also a strong Relic in its own right, granting 25% more Gold from battles. It's generally a good idea to [Take] it.

Is there a max HP in Slay the Spire? ›

The player has 45/60 HP. The player increases their max HP by 5. Their max HP is raised by 5, to 65. Their current HP is also healed by 5, to 50.

What happens when you beat all 3 Slay the Spire? ›

Entering Act 4

Once all three keys have been collected, the player must defeat the Act 3 boss to advance to Act 4. If the player does not have all three keys, Act 4 will be inaccessible and the player's run will be forced to end, resulting in the normal Victory? screen.

Which character is strongest in Slay the Spire? ›

This means that you'll need to go on the defensive while you save your energy to reach more powerful Stances so you can dish damage capable of killing many enemies in one hit. This, effectively means that The Watcher is the best character in Slay the Spire, without any doubt.

What happens if you transform a curse in Slay the Spire? ›

A Curse will only transform into another Curse. A card cannot transform into the same card. Cannot transform a card into a Basic card. A colored (i.e. character-specific) card will only turn into another card of the same color.

Is busted crown good to Slay the Spire? ›

If your deck is at least nearly prepared to win the rest of the run, Busted Crown is effectively a free source of Energy. Early in the game, though, it can represent a crippling disadvantage. Dream Catcher or a large amount of money, you may be able to make do.

Are there any secrets in Slay the Spire? ›

Secret Portal is an event found exclusively in Act 3. You found a conveniently-placed portal that might be able to bring you up the Spire in a heartbeat. This event will not appear if less than than 13 minutes and 20 seconds have elapsed on the run.

How long is the average playtime of Slay the Spire? ›

It has an average playtime of 45 hours.

Is it possible to win every run of Slay the Spire? ›

It's a guarantee that you will not win every run of Slay the Spire you start. Sometimes that's because you made a silly mistake early on against some tough elite. Other times you decided to go for a specific synergy but didn't get the cards and relics you needed.

What happens when you get all 3 keys in Slay the Spire? ›

Once the Act 3 Boss has been defeated with all characters except the Watcher at least once in a normal run, three keys will begin to appear in subsequent normal runs. If all three keys are collected in the run, the run will not end after the Act 3 boss; instead, the player will enter Act 4.

What does burning blood do Slay the Spire? ›

Burning Blood is the Ironclad's Starter Relic. It heals 6 HP at the end of combat, providing the Ironclad with quite a bit of survivability.

What does the red mask do in Slay the Spire? ›

Flavor: This very stylish looking mask belongs to the leader of the Red Mask Bandits. Technically that makes you the leader now? Effect: At the start of each combat, apply 1 Weak to ALL enemies.

Is Slay the Spire hard to platinum? ›

3 Slay The Spire

It's estimated that players will need to play a minimum of 46 times to earn this platinum and invest well over 100 hours in the process, and that's only the best-case scenario, as chances are the RNG might not be on your side.

How do you make Slay the Spire faster? ›

Patch on 2/8 introduced Fast Mode. It can be toggled on and off in the Settings menu. It speeds up everything in regards to animations, scene transitions, etc which saves a ridiculous amount of time. Going to submit a new PB to the board, but not sure how you guys want to handle Fast Mode vs Non-Fast Mode.

Can you actually beat the heart in Slay the Spire? ›

It is certainly possible, but can be difficult to perform due to both Beat of Death and Invincibility on its side.

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